Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 59/300 | ▲+23+62.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 84/245 | ▲+42+99.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 49/1000 | ▼−4−7.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−7−33.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 55/700 | ▼−40−42.1% |
Quick answers
from the figures on this pageMap and Rules
How is Test configured in terms of rules and settings?
No gather rate appears in the name of Test. A group limit is not published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Test?
A procedural map of size 1,500 with seed 1337 runs on Test, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of Test?
For the last seven days, Test holds rank #15,977 on player hours, in the top 71% of all ranked servers.
What is the population on Test?
0 of 1 slots on Test are filled right now. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Test wipe?
No rhythm can be told for Test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 22 hours.
Server Info
What is the server location for Test?
Its region code is isr, but Test publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. 51.75.75.76:28015 is its address.
Is Test performing well?
Server fps over the last 48 hours: 233 on average, 225 at the lowest. 5,943 entities is the maximum carried: buildings, deployables and everything else. Up to 655 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is Test running?
The version in use at Test: Rust network protocol 2574 and build 111282, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Test up, and how consistent is its uptime?
The server is live: Test is online. The reported uptime puts its last restart at about 25 hours ago. 7 full days have passed with 47% uptime, 79 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; v2574 (Protocol): Protocol 2574: matching game versions are required to join; cs111282 (Build): Build 111282; ptrak (Networking): The standard network layer, RakNet; $risr (Region code): The region code reads isr; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Test show up in Rust Analytics lists and filters?
On Rust Analytics, Test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How to Join
What steps do I take to join Test?
The console route: start Rust, press F1, enter client.connect 51.75.75.76:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$risr,v2574,gmrust,cs111282,^o^z
Game
gmrust
mp1
v2574
cs111282
ptrak
$risr
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.