A Rust Staging Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,966 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 71/300 | ▼−40−36.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 74/225 | ▼−7−8.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 23/1000 | ▼−22−49.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−14−69.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−50−74.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Rust Staging Server?
No gather rate appears in the name of A Rust Staging Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
What is the current map on A Rust Staging Server?
A procedural map runs on A Rust Staging Server, created by the game.
Activity
What position does A Rust Staging Server hold in the server rankings?
In the top 72% of all ranked servers, A Rust Staging Server is #15,966 on player hours over the last seven days.
What is the population on A Rust Staging Server?
0 of 50 slots on A Rust Staging Server are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
When does A Rust Staging Server schedule its wipes?
No rhythm can be told for A Rust Staging Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 12 hours ago the current world was created.
Server Info
What is the location of A Rust Staging Server?
There is no region published for A Rust Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.77.212.64:1414 is its address.
A Rust Staging Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on A Rust Staging Server. Joining requires the same protocol on your game, which Steam updates.
Is A Rust Staging Server up, and how consistent is its uptime?
The server is live: A Rust Staging Server is online. 100% is its uptime for the last 3 full days, 72 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.
Tags & Filters
How should you interpret the tags on A Rust Staging Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which A Rust Staging Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
A Rust Staging Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature A Rust Staging Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join A Rust Staging Server?
The console route: start Rust, press F1, enter client.connect 51.77.212.64:1414. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.