[SEA] Malaysia Rust | Friday Weekly
Key statistics
the figures behind the quote- Players now
- 3/ 100 3% full
- Change · 24h
- ▲+2 +140.0% from 1
- 7-day average
- 3 peak 14
- Rank
- #2,036 top 9% · #213 in EA
- Rank · 7d ago
- #1,890 ▼146 places down
- Last wipe
- 6d ago weekly schedule
- Next wipe
- 7d 10h Thu 22 Oct, 16:19 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 438 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1724654199
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 33% else halves by day 4
Coming wipes
- 7d 10hThu 22 Oct, 16:19 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 19 Nov, 16:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:19 UTC6d ago | 14 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW13d ago | 15 | halved by day 4 | 6.9 days | 0 |
| Thu 24 Sep, 16:08 UTC20d ago | 19 | halved by day 4 | 7.1 days | 4 |
| Thu 17 Sep, 16:09 UTC27d ago | 12 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA MainEA · groups of 16+ · weekly · 143 on average | 41/200 | ▲+19+89.2% | |
| 2 | Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 97 on average | 8/415 | ▼−13−61.4% | |
| 3 | Rustafied.com - SEA MainEA · groups of 16+ · weekly · 76 on average | 6/100 | ▼−8−57.9% | |
| 4 | Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average | 10/200 | ▼−14−58.5% | |
| 5 | [KR/JP]나히다서버/자원밀도2배/WIPE 10.12EA · groups of 8+ · weekly · 40 on average | 8/150 | ▼−37−82.1% | |
| 6 | [JP][PVP]RUST Beginner | Solo | Duo | ServerEA · groups of 8+ · weekly · 32 on average | 11/100 | ▼−5−32.0% |
Quick answers
from the figures on this pageRules & Settings
How is [SEA] Malaysia Rust | Friday Weekly configured in terms of rules and settings?
The name of [SEA] Malaysia Rust | Friday Weekly carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on [SEA] Malaysia Rust | Friday Weekly?
The map on [SEA] Malaysia Rust | Friday Weekly is procedural, size 4,250, with seed 1724654199, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does [SEA] Malaysia Rust | Friday Weekly hold in the server rankings?
On seven-day player hours, [SEA] Malaysia Rust | Friday Weekly sits at #2,036, in the top 9% across ranked servers and #213 in Asia.
How many players does [SEA] Malaysia Rust | Friday Weekly have?
3 of 100 slots on [SEA] Malaysia Rust | Friday Weekly are filled right now. Average players over seven days: 3; peak: 14. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 4 players.
Wipe Frequency
What happens on wipe day at [SEA] Malaysia Rust | Friday Weekly?
The average peak across its recent wipes is 16 players. 19 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 4 the crowd dropped below half.
On what cycle does [SEA] Malaysia Rust | Friday Weekly wipe?
Wipes at [SEA] Malaysia Rust | Friday Weekly follow the rhythm every other Thursday at 16:19 UTC. The date of its next wipe is Thursday 22 October at 16:19 UTC. 6 days 13 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Overview
What is the location of [SEA] Malaysia Rust | Friday Weekly?
In Asia, [SEA] Malaysia Rust | Friday Weekly lists itself with the EA tag. Rust Analytics reports the location a server claims, not the machine's actual location. 51.79.163.230:60400 is its address.
How is the performance on [SEA] Malaysia Rust | Friday Weekly?
Average server fps for the last 48 hours is 86; the floor was 74. 108,399 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,208 MB. A climbing entity count plus low fps is the lag players report.
[SEA] Malaysia Rust | Friday Weekly runs which version of Rust?
The build is Rust network protocol 2634 and build 167231 on Linux, running on [SEA] Malaysia Rust | Friday Weekly. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [SEA] Malaysia Rust | Friday Weekly?
The server is live: [SEA] Malaysia Rust | Friday Weekly is online. 5 days 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on [SEA] Malaysia Rust | Friday Weekly?
These tags are published by [SEA] Malaysia Rust | Friday Weekly and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); EA (East Asia): East Asia is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
[SEA] Malaysia Rust | Friday Weekly appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [SEA] Malaysia Rust | Friday Weekly: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connection
What steps do I take to join [SEA] Malaysia Rust | Friday Weekly?
The console route: start Rust, press F1, enter client.connect 51.79.163.230:60400. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167231,ts8,^o
Game
gmvanilla
mp100
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
