A Shockbyte Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- #15,970 ▲52 places up
- Last wipe
- 18h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2000 Procedural Map · seed 808489829
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:08 UTC18h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 127/200 | ▼−40−23.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 81/200 | ▼−6−7.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 479/500 | ▲+88+22.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 84/200 | ▼−8−8.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 95/125 | ▲+1+0.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,000 with seed 808489829, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of A Shockbyte Rust Server?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,918 on player hours over the last seven days.
How many players does A Shockbyte Rust Server have?
0 of 125 slots on A Shockbyte Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does A Shockbyte Rust Server wipe?
There are too few wipes on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 hours.
Server Overview
Where can A Shockbyte Rust Server be found?
There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 51.79.214.130:24878 is its address.
How is the performance on A Shockbyte Rust Server?
Average server fps for the last 48 hours is 237; the floor was 203. The entity count reached 16,593, covering buildings, deployables and all else in the world. The memory ceiling reached 4,088 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is A Shockbyte Rust Server running?
The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is A Shockbyte Rust Server up, and how consistent is its uptime?
Online at this moment: A Shockbyte Rust Server. Its own uptime figure dates the last restart to roughly 16 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on A Shockbyte Rust Server?
Published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join A Shockbyte Rust Server?
Type client.connect 51.79.214.130:24878 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.