A Shockbyte x Discord Production Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 125 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,490 top 70%
- Rank · 7d ago
- #15,850 ▲360 places up
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1500 Procedural Map · seed 50000
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 139/200 | ▼−28−16.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 85/200 | ▼−2−2.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 466/525 | ▲+75+19.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 87/200 | ▼−5−5.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▲+4+20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 104/150 | ▲+10+10.4% |
Quick answers
from the figures on this pageMap and Rules
How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?
The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server uses a procedural map of size 1,500 with seed 50000, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?
In the top 70% of all ranked servers, A Shockbyte x Discord Production Rust Server is #15,490 on player hours over the last seven days.
What is the population on A Shockbyte x Discord Production Rust Server?
Right now, A Shockbyte x Discord Production Rust Server is offline; the last sighting was 26 days 22 hours ago.
Wipe Cycle
On what cycle does A Shockbyte x Discord Production Rust Server wipe?
There are too few wipes on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 39 days 12 hours ago the current world was created.
Server Details
Where can A Shockbyte x Discord Production Rust Server be found?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 51.79.218.241:20562 is its address.
A Shockbyte x Discord Production Rust Server is on which Rust version?
Rust network protocol 2633 and build 164530 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is down. The last time we saw it was 26 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on A Shockbyte x Discord Production Rust Server?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
A Shockbyte x Discord Production Rust Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include A Shockbyte x Discord Production Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to A Shockbyte x Discord Production Rust Server?
The console route: start Rust, press F1, enter client.connect 51.79.218.241:20562. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp125
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.