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RUST ANALYTICS
LIVE32,992PLY11,433SRV
QUOTE 51.79.218.247:23104 Online checked 12m ago

A Shockbyte x Discord Production Rust Server

Players · last
0/ 125
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
#15,970
76 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 50000
First seen
4 Oct 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average165/200−81−33.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average303/350+80+35.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average81/100−34−29.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte x Discord Production Rust Server?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, with seed 50000, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

For the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,894 on player hours, in the top 72% of all ranked servers.

How full is A Shockbyte x Discord Production Rust Server?

On A Shockbyte x Discord Production Rust Server, 0 players are in now, out of 125 slots. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does A Shockbyte x Discord Production Rust Server wipe?

No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 10 days 11 hours.

Server Info

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.79.218.247:23104.

Is A Shockbyte x Discord Production Rust Server performing well?

Average server fps for the last 48 hours is 253; the floor was 245. At its peak it held 8,260 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,908 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte x Discord Production Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Linux, running on A Shockbyte x Discord Production Rust Server. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

Online at this moment: A Shockbyte x Discord Production Rust Server. Its own uptime figure dates the last restart to roughly 10 days 8 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 4 October 2026.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): It holds 125 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which A Shockbyte x Discord Production Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 51.79.218.247:23104. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players It holds 125 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.