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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 51.79.46.206:20000 Online checked 10m ago

Blazingcoder2's House of Rust

moddedoxide
Players · last
0/ 40
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,744
top 30%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
20
player hours, last seven days
Map
3500
Procedural Map · seed 471471404
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:51 UTC4d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average190/300−1−0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average189/225−9−4.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average49/1000−54−52.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−21−63.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average59/700−71−54.6%

Quick answers

from the figures on this page

Server Rules

How is Blazingcoder2's House of Rust configured in terms of rules and settings?

No gather rate is given in the name of Blazingcoder2's House of Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Blazingcoder2's House of Rust?

The map on Blazingcoder2's House of Rust is procedural, size 3,500, with seed 471471404, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Blazingcoder2's House of Rust hold in the server rankings?

For the last seven days, Blazingcoder2's House of Rust holds rank #6,744 on player hours, in the top 30% of all ranked servers.

How many players does Blazingcoder2's House of Rust have?

0 of 40 slots on Blazingcoder2's House of Rust are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. At 09:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Blazingcoder2's House of Rust?

Recent wipes at this server drew an average peak of 3 players. 15 hours after the latest wipe, the crowd reached its peak.

When does Blazingcoder2's House of Rust schedule its wipes?

No rhythm can be told for Blazingcoder2's House of Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 20 hours.

Server Details

What is the server location for Blazingcoder2's House of Rust?

There is no region published for Blazingcoder2's House of Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.79.46.206:20000.

Is Blazingcoder2's House of Rust performing well?

Average server fps for the last 48 hours is 210; the floor was 93. 64,528 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,800 MB. A climbing entity count plus low fps is the lag players report.

Blazingcoder2's House of Rust is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Blazingcoder2's House of Rust. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Blazingcoder2's House of Rust?

Online at this moment: Blazingcoder2's House of Rust. The reported uptime puts its last restart at about 10 hours ago. The last 4 full days give 100% uptime, 96 hours on out of 96. 9 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Blazingcoder2's House of Rust?

These tags are published by Blazingcoder2's House of Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Blazingcoder2's House of Rust?

On Rust Analytics, Blazingcoder2's House of Rust matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Blazingcoder2's House of Rust?

Type client.connect 51.79.46.206:20000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.