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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 51.79.46.245:24337 Online checked 8m ago

Old Rusty Joints

vanillamoddedoxidepve
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,467
top 51%
Rank · 7d ago
#16,839
5372 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3000
Procedural Map · seed 543625
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average169/2000−67−28.4%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average313/2000−40−11.2%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average111/200−5−4.2%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average80/100−2−2.4%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average68/200−4−4.9%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average40/100+16+63.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Old Rusty Joints?

The name of Old Rusty Joints carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Old Rusty Joints?

Old Rusty Joints uses a procedural map of size 3,000 with seed 543625, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Old Rusty Joints sit in the rankings?

For the last seven days, Old Rusty Joints holds rank #11,467 on player hours, in the top 51% of all ranked servers.

What is the population on Old Rusty Joints?

On Old Rusty Joints, 0 players are in now, out of 5 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.

Wipe Cycle

What happens on wipe day at Old Rusty Joints?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Old Rusty Joints wipe?

The record holds too few of Old Rusty Joints's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 3 hours ago the current world was created.

Server Info

What is the location of Old Rusty Joints?

There is no region published for Old Rusty Joints. Rust Analytics reports the location a server claims, not the machine's actual location. 51.79.46.245:24337 is its address.

How is the performance on Old Rusty Joints?

Average server fps for the last 48 hours is 225; the floor was 190. At its peak it held 50,719 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,055 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Old Rusty Joints running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Old Rusty Joints. Joining requires the same protocol on your game, which Steam updates.

Is Old Rusty Joints up, and how consistent is its uptime?

The server is live: Old Rusty Joints is online. 6 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 98% uptime, 165 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Old Rusty Joints?

These tags are published by Old Rusty Joints and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Old Rusty Joints appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Old Rusty Joints matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Old Rusty Joints?

Type client.connect 51.79.46.245:24337 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.