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RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 51.81.106.159:29015 Online checked 9m ago

Rust Server Test 02

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 1629208675
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123401:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 03:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 03:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
19.9 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:22 UTC1d ago – – running 0
Wed 23 Sep, 05:52 UTC21d ago 0 – 19.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average142/200+28+24.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average478/475+58+13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average128/200−11−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average137/275+17+14.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Server Test 02?

No gather rate appears in the name of Rust Server Test 02. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Server Test 02?

The map on Rust Server Test 02 is procedural, size 2,000, with seed 1629208675, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Rust Server Test 02?

For the last seven days, Rust Server Test 02 holds rank #15,923 on player hours, in the top 72% of all ranked servers.

What is the population on Rust Server Test 02?

0 of 100 slots on Rust Server Test 02 are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Rust Server Test 02?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Rust Server Test 02 wipe?

The record holds too few of Rust Server Test 02's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 44 hours ago the current world was created.

Server Overview

What is the server location for Rust Server Test 02?

No region is published by Rust Server Test 02. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.81.106.159:29015 is its address.

What is the performance like on Rust Server Test 02?

Average server fps for the last 48 hours is 150; the floor was 146. At its peak it held 16,871 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,525 MB. Low fps and growing entities are the source of felt lag.

Rust Server Test 02 is on which Rust version?

The version in use at Rust Server Test 02: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Server Test 02 and is it currently online?

Online at this moment: Rust Server Test 02. The reported uptime puts its last restart at about 42 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Rust Server Test 02?

Published by Rust Server Test 02 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust Server Test 02 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rust Server Test 02 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Rust Server Test 02?

Type client.connect 51.81.106.159:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.