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RUST ANALYTICS
LIVE69,439PLY11,625SRV
QUOTE 51.81.166.49:60407 Offline checked 1d ago

Private Rust

monthly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,848
top 72%
Rank · 7d ago
#15,970
122 places up
Last wipe
8d ago
monthly schedule
Next wipe
21d 5h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 283812320
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123414:0016:0017:0019:0020:0022:00

Hourly average and peak, UTC.

Server performance

05010015020014:0016:0017:0019:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 5h

The force wipe · high confidence

usual gap
19.5 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 21d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:31 UTC8d ago 0 – running 0
Thu 17 Sep, 07:29 UTC28d ago 0 – 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average24/1000−25−51.4%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average16/1000+3+24.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average36/700−28−43.6%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average12/650−6−33.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average154/700−187−54.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 59 on average36/200−24−40.1%

Quick answers

from the figures on this page

Map and Rules

How is Private Rust configured in terms of rules and settings?

The name of Private Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Private Rust?

The map on Private Rust is procedural, size 4,000, with seed 283812320, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of Private Rust?

For the last seven days, Private Rust holds rank #15,848 on player hours, in the top 72% of all ranked servers.

How full is Private Rust?

At present, Private Rust is offline; the last sighting was 39 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How does Private Rust handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Private Rust schedule its wipes?

A single monthly wipe is what Private Rust runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 8 days 19 hours. The tags state monthly wipes.

Server Overview

Where can Private Rust be found?

No region is published by Private Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.81.166.49:60407 is its address.

What is the performance like on Private Rust?

The last 48 hours average 65 server fps, the low being 3. At its peak it held 91,249 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,549 MB. Low fps and growing entities are the source of felt lag.

Private Rust runs which version of Rust?

The version in use at Private Rust: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Private Rust up, and how consistent is its uptime?

No response from Private Rust. It was last seen 39 hours ago. 7 days 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 85% uptime, 143 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Private Rust?

Published by Private Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Private Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Private Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Private Rust?

Type client.connect 51.81.166.49:60407 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.