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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 51.81.176.56:24479 Offline checked 22h ago

A Shockbyte Rust Server

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
#16,709
808 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 50000
First seen
20 Sep 2026
no hostname published

Players

AveragePeak
0123412:0014:0016:0018:0020:0022:00

Hourly average and peak, UTC.

Server performance

010020030040012:0014:0016:0018:0020:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.3 days
between real wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:52 UTC10d ago 0 – running 0
Sun 20 Sep, 17:43 UTC24d ago 1 halved by day 1 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average387/450+62+19.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average317/350+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average318/350+2+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average311/350+25+8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average40/250−12−23.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average303/450+52+20.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on A Shockbyte Rust Server?

A procedural map of size 5,000 with seed 50000 runs on A Shockbyte Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of A Shockbyte Rust Server?

In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,901 on player hours over the last seven days.

What is the population on A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is offline; the last sighting was 22 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for A Shockbyte Rust Server?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

When does A Shockbyte Rust Server schedule its wipes?

The record holds too few of A Shockbyte Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 20 hours ago the current world was created.

Server Info

Where can A Shockbyte Rust Server be found?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.81.176.56:24479.

How is the performance on A Shockbyte Rust Server?

Server fps over the last 48 hours: 223 on average, 211 at the lowest. At its peak it held 138,987 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,153 MB. A climbing entity count plus low fps is the lag players report.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is A Shockbyte Rust Server up, and how consistent is its uptime?

A Shockbyte Rust Server is down. The last time we saw it was 22 hours ago. Its own uptime figure dates the last restart to roughly 9 hours ago. 7 full days have passed with 11% uptime, 18 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which A Shockbyte Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

A Shockbyte Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join A Shockbyte Rust Server?

The console route: start Rust, press F1, enter client.connect 51.81.176.56:24479. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.