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RUST ANALYTICS
LIVE48,430PLY11,525SRV
QUOTE 51.81.179.37:24955 Online checked 11m ago

(Aura PvE) No Decay PvE

moddedoxidepve
Players · last
0/ 40
+024h
0% full
Day range 0 6
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,423
top 15%
Rank · 7d ago
#12,996
9573 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
148
player hours, last seven days
Map
3000
Procedural Map · seed 646127621
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:23 UTC4d ago 4 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 198 on average146/2000−9−5.8%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average66/2000+4+6.6%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 72 on average59/200−7−11.2%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 68 on average26/100+0+0.0%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average13/200−20−60.5%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 60 on average67/100−24−26.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on (Aura PvE) No Decay PvE?

No gather rate appears in the name of (Aura PvE) No Decay PvE. The default group size of 8 players applies here. It runs pve, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on (Aura PvE) No Decay PvE?

A procedural map of size 3,000 with seed 646127621 runs on (Aura PvE) No Decay PvE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does (Aura PvE) No Decay PvE sit in the rankings?

In the top 15% of all ranked servers, (Aura PvE) No Decay PvE is #3,423 on player hours over the last seven days.

How full is (Aura PvE) No Decay PvE?

0 of 40 slots on (Aura PvE) No Decay PvE are filled right now. The mean over the last seven days is 1 players, reaching 6 at its highest. At 04:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Frequency

How does (Aura PvE) No Decay PvE handle wipe day?

An average of 4 players marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd reached its peak.

On what cycle does (Aura PvE) No Decay PvE wipe?

There are too few wipes on record for (Aura PvE) No Decay PvE to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 5 hours old.

Server Info

Where can (Aura PvE) No Decay PvE be found?

No region is published by (Aura PvE) No Decay PvE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.81.179.37:24955.

How is the performance on (Aura PvE) No Decay PvE?

Average server fps for the last 48 hours is 119; the floor was 112. At its peak it held 55,027 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,445 MB. A climbing entity count plus low fps is the lag players report.

(Aura PvE) No Decay PvE runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what (Aura PvE) No Decay PvE runs. The protocol has to match for you to join, and Steam applies that update.

Is (Aura PvE) No Decay PvE up, and how consistent is its uptime?

The server is live: (Aura PvE) No Decay PvE is online. 9 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 6 full days, 144 of 144 hours. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

What is the meaning of the tags on (Aura PvE) No Decay PvE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which (Aura PvE) No Decay PvE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does (Aura PvE) No Decay PvE show up in Rust Analytics lists and filters?

These Rust Analytics lists include (Aura PvE) No Decay PvE: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join (Aura PvE) No Decay PvE?

The console route: start Rust, press F1, enter client.connect 51.81.179.37:24955. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://aurapve.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.