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RUST ANALYTICS
LIVE97,006PLY11,676SRV
QUOTE 51.81.48.22:28044 Online checked 13m ago

PUBLIC

modded
Players · last
0/ 100
−124h
0% full
Day range 0 33
7-day avg 5 peak 33
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
no reading a day ago
7-day average
5
peak 33
Rank
#3,948
top 18%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
100
player hours, last seven days
Map
5000
Custom Map · seed 1228719711
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
01020304017:0021:0002:0006:0011:0015:00Wiped Thu 15 Oct, 04:59 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 33 players.

Server performance

Server fpsWipe
010020030040017:0021:0002:0006:0011:0015:00Wiped Thu 15 Oct, 04:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct15 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:48 UTC15h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average155/300+1+0.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average201/225+12+6.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average22/1000−13−36.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average24/700−38−61.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average445/1000+432+3258.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PUBLIC?

No gather rate appears in the name of PUBLIC. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. VAC, Valve's anti-cheat, is enabled.

Which map is played on PUBLIC?

The map on PUBLIC is procedural, size 5,000, with seed 1228719711, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Population

What position does PUBLIC hold in the server rankings?

In the top 18% of all ranked servers, PUBLIC is #3,948 on player hours over the last seven days.

How full is PUBLIC?

On PUBLIC, 0 players are in now, out of 100 slots. Average players over seven days: 5; peak: 33. At 19:00 UTC in the last 48 hours, it averaged 18 players, the busiest hour.

Wipe Frequency

When does PUBLIC schedule its wipes?

There are too few wipes on record for PUBLIC to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 12 hours ago the current world was created.

Server Overview

What is the server location for PUBLIC?

No region is published by PUBLIC. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.81.48.22:28044.

Is PUBLIC performing well?

Server fps over the last 48 hours: 180 on average, 129 at the lowest. The entity count reached 210,193, covering buildings, deployables and all else in the world. Up to 3,673 MB of memory was used. A climbing entity count plus low fps is the lag players report.

PUBLIC is on which Rust version?

The version in use at PUBLIC: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PUBLIC?

PUBLIC is up. It is taking players now. Its own uptime figure dates the last restart to roughly 10 hours ago. First sighting by Rust Analytics: 14 October 2026.

Tags and Rankings

What is the meaning of the tags on PUBLIC?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play, which PUBLIC publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature PUBLIC?

The following Rust Analytics lists feature PUBLIC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join PUBLIC?

Type client.connect 51.81.48.22:28044 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.