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RUST ANALYTICS
LIVE45,975PLY11,496SRV
QUOTE 51.83.172.143:29004 Offline checked 1d ago

Rust @ ServerProject.net

quad moddedoxide
Players · last
0/ 30
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,947
top 72%
Rank · 7d ago
#16,709
762 places up
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 11124
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123411:0013:0015:0016:0018:0020:00

Hourly average and peak, UTC.

Server performance

02040608011:0013:0015:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 39 on average3/100−10−77.1%
2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average0/200−2−100.0%
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average0/100−3−100.0%
4#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average1/80−2−65.7%
5[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average3/101−1−29.4%
6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average2/100−2−48.9%

Quick answers

from the figures on this page

Map and Rules

How is Rust @ ServerProject.net configured in terms of rules and settings?

No gather rate is given in the name of Rust @ ServerProject.net. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust @ ServerProject.net?

Rust @ ServerProject.net uses a procedural map of size 3,000 with seed 11124, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Rust @ ServerProject.net hold in the server rankings?

In the top 72% of all ranked servers, Rust @ ServerProject.net is #15,947 on player hours over the last seven days. In the quad group, it ranks #633.

How many players does Rust @ ServerProject.net have?

At present, Rust @ ServerProject.net is offline; the last sighting was 38 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Rust @ ServerProject.net wipe?

No rhythm can be told for Rust @ ServerProject.net yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 21 hours.

Server Info

What is the location of Rust @ ServerProject.net?

For Rust @ ServerProject.net, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.83.172.143:29004 is its address.

How is the performance on Rust @ ServerProject.net?

Average server fps for the last 48 hours is 60; the floor was 58. The entity count reached 50,043, covering buildings, deployables and all else in the world. The memory ceiling reached 1,502 MB. A climbing entity count plus low fps is the lag players report.

Rust @ ServerProject.net is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on Rust @ ServerProject.net. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust @ ServerProject.net?

Offline at this moment: Rust @ ServerProject.net. Last seen 38 hours ago. 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 84% uptime, 141 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Rust @ ServerProject.net?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30 slots; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rust @ ServerProject.net publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust @ ServerProject.net appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust @ ServerProject.net: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connection

What steps do I take to join Rust @ ServerProject.net?

Type client.connect 51.83.172.143:29004 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://ServerProject.net/en.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity: 30 slots.
ts4
Group limit Teams take no more than 4.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.