4Netplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,996 top 71%
- Rank · 7d ago
- #6,417 ▼9579 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 349/450 | ▲+88+33.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 292/350 | ▲+40+16.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 348/350 | ▲+25+7.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 288/350 | ▲+54+23.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 | ▼−1−2.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 297/450 | ▲+90+43.6% |
Quick answers
from the figures on this pageMap and Rules
How is 4Netplayers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Player Count
Where does 4Netplayers Rust Server sit in the rankings?
In the top 71% of all ranked servers, 4Netplayers Rust Server is #15,996 on player hours over the last seven days.
What is the population on 4Netplayers Rust Server?
Right now, 4Netplayers Rust Server is offline; the last sighting was 10 days 12 hours ago.
Wipe Frequency
How does 4Netplayers Rust Server handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd reached its peak.
When does 4Netplayers Rust Server schedule its wipes?
The record holds too few of 4Netplayers Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.
Server Overview
Where can 4Netplayers Rust Server be found?
For 4Netplayers Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 51.83.237.118:27100.
4Netplayers Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, running on 4Netplayers Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of 4Netplayers Rust Server?
Offline at this moment: 4Netplayers Rust Server. Last seen 10 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on 4Netplayers Rust Server?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which 4Netplayers Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 4Netplayers Rust Server?
The following Rust Analytics lists feature 4Netplayers Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to 4Netplayers Rust Server?
Type client.connect 51.83.237.118:27100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.