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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 51.83.238.197:21900 Offline checked 16d ago

Oczoplonsy.4netplayers

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,957
top 71%
Rank · 7d ago
#15,493
1464 places down
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1500
Procedural Map · seed 289356
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average34/300+20+146.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average28/225+2+6.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−6−49.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+2+65.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average18/700+5+39.4%

Quick answers

from the figures on this page

Server Rules

How is Oczoplonsy.4netplayers configured in terms of rules and settings?

The name of Oczoplonsy.4netplayers carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Oczoplonsy.4netplayers?

A procedural map of size 1,500 with seed 289356 runs on Oczoplonsy.4netplayers, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Oczoplonsy.4netplayers hold in the server rankings?

In the top 71% of all ranked servers, Oczoplonsy.4netplayers is #16,957 on player hours over the last seven days.

How many players does Oczoplonsy.4netplayers have?

At present, Oczoplonsy.4netplayers is offline; the last sighting was 16 days 15 hours ago.

Wipe Frequency

When does Oczoplonsy.4netplayers schedule its wipes?

No rhythm can be told for Oczoplonsy.4netplayers yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 5 hours ago the current world was created.

Server Overview

Where can Oczoplonsy.4netplayers be found?

There is no region published for Oczoplonsy.4netplayers. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.83.238.197:21900.

Oczoplonsy.4netplayers is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what Oczoplonsy.4netplayers runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Oczoplonsy.4netplayers and is it currently online?

No response from Oczoplonsy.4netplayers. It was last seen 16 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Oczoplonsy.4netplayers?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Oczoplonsy.4netplayers publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Oczoplonsy.4netplayers appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Oczoplonsy.4netplayers: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Oczoplonsy.4netplayers?

Type client.connect 51.83.238.197:21900 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.