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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 51.83.238.30:22300 Offline checked 13d ago

BananenMauls TestServer 4Netplayers

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,773
top 70%
Rank · 7d ago
#13,275
3498 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Custom Map · seed 1234567890
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:05 UTC13d ago 1 – running 1
Sat 26 Sep, 19:31 UTC17d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average75/300−24−24.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average54/225−6−10.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−10−30.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−11−64.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average19/700−40−68.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on BananenMauls TestServer 4Netplayers?

The name of BananenMauls TestServer 4Netplayers carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on BananenMauls TestServer 4Netplayers?

A procedural map of size 1,000 with seed 1234567890 runs on BananenMauls TestServer 4Netplayers, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What position does BananenMauls TestServer 4Netplayers hold in the server rankings?

For the last seven days, BananenMauls TestServer 4Netplayers holds rank #16,773 on player hours, in the top 70% of all ranked servers.

What is the population on BananenMauls TestServer 4Netplayers?

At present, BananenMauls TestServer 4Netplayers is offline; the last sighting was 13 days 15 hours ago.

Wipe Frequency

What happens on wipe day at BananenMauls TestServer 4Netplayers?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does BananenMauls TestServer 4Netplayers wipe?

No rhythm can be told for BananenMauls TestServer 4Netplayers yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 17 hours old.

Server Details

What is the server location for BananenMauls TestServer 4Netplayers?

For BananenMauls TestServer 4Netplayers, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 51.83.238.30:22300.

What Rust version is BananenMauls TestServer 4Netplayers running?

The version in use at BananenMauls TestServer 4Netplayers: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of BananenMauls TestServer 4Netplayers?

No response from BananenMauls TestServer 4Netplayers. It was last seen 13 days 15 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 18 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on BananenMauls TestServer 4Netplayers?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which BananenMauls TestServer 4Netplayers publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does BananenMauls TestServer 4Netplayers show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature BananenMauls TestServer 4Netplayers: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join BananenMauls TestServer 4Netplayers?

Type client.connect 51.83.238.30:22300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.