salvation
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,249 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 168/400 | ▼−28−14.4% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 112 on average | 135/100 | ▲+6+4.4% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average | 195/245 | ▲+23+13.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average | 43/1000 | ▼−39−47.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 75 on average | 85/700 | ▼−56−39.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 30/1000 | ▼−6−17.8% |
Quick answers
from the figures on this pageMap and Rules
How is salvation configured in terms of rules and settings?
The name of salvation carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on salvation?
salvation uses a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does salvation sit in the rankings?
In the top 70% of all ranked servers, salvation is #15,249 on player hours over the last seven days.
What is the population on salvation?
0 of 10 slots on salvation are filled right now. Average players over the last seven days: 0.
Wipe Cycle
How often does salvation wipe?
No rhythm can be told for salvation yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 5 hours old.
Server Details
Where can salvation be found?
For salvation, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 51.89.195.13:26400 is its address.
Is salvation performing well?
The last 48 hours average 30 server fps, the low being 29. 89,334 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,549 MB. What players feel as lag is low fps together with a rising entity count.
salvation runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on salvation. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of salvation?
The server is live: salvation is online. 7 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 5 full days, 120 of 120 hours. 15 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on salvation?
These tags are published by salvation and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does salvation show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature salvation: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What is the process to join salvation?
Type client.connect 51.89.195.13:26400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.