Skip to the page
RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 51.9.77.99:28015 Offline checked 19d ago

SMT Rust

Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,184
top 69%
Rank · 7d ago
#8,105
7079 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Procedural Map · seed 936409403
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average270/325+30+12.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average256/325+71+38.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average332/350−70−17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average244/300+82+50.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250+1+2.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average219/350+56+34.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SMT Rust?

No gather rate appears in the name of SMT Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.

Which map is played on SMT Rust?

SMT Rust uses a procedural map of size 6,000 with seed 936409403, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of SMT Rust?

In the top 69% of all ranked servers, SMT Rust is #15,184 on player hours over the last seven days.

How full is SMT Rust?

At present, SMT Rust is offline; the last sighting was 19 days 10 hours ago.

Wipe Cycle

How often does SMT Rust wipe?

There are too few wipes on record for SMT Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 days 5 hours ago the current world was created.

Server Overview

What is the server location for SMT Rust?

No region is published by SMT Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 51.9.77.99:28015 is its address.

SMT Rust is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on SMT Rust. The protocol has to match for you to join, and Steam applies that update.

Is SMT Rust up, and how consistent is its uptime?

SMT Rust is down. The last time we saw it was 19 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

How should you interpret the tags on SMT Rust?

These tags are published by SMT Rust and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does SMT Rust show up in Rust Analytics lists and filters?

On Rust Analytics, SMT Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join SMT Rust?

The console route: start Rust, press F1, enter client.connect 51.9.77.99:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.