SMT Rust
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,184 top 69%
- Rank · 7d ago
- #8,105 ▼7079 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 6000 Procedural Map · seed 936409403
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 270/325 | ▲+30+12.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 332/350 | ▼−70−17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 244/300 | ▲+82+50.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▲+1+2.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 219/350 | ▲+56+34.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on SMT Rust?
No gather rate appears in the name of SMT Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.
Which map is played on SMT Rust?
SMT Rust uses a procedural map of size 6,000 with seed 936409403, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What is the rank of SMT Rust?
In the top 69% of all ranked servers, SMT Rust is #15,184 on player hours over the last seven days.
How full is SMT Rust?
At present, SMT Rust is offline; the last sighting was 19 days 10 hours ago.
Wipe Cycle
How often does SMT Rust wipe?
There are too few wipes on record for SMT Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 days 5 hours ago the current world was created.
Server Overview
What is the server location for SMT Rust?
No region is published by SMT Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 51.9.77.99:28015 is its address.
SMT Rust is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on SMT Rust. The protocol has to match for you to join, and Steam applies that update.
Is SMT Rust up, and how consistent is its uptime?
SMT Rust is down. The last time we saw it was 19 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.
Tags and Rankings
How should you interpret the tags on SMT Rust?
These tags are published by SMT Rust and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does SMT Rust show up in Rust Analytics lists and filters?
On Rust Analytics, SMT Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join SMT Rust?
The console route: start Rust, press F1, enter client.connect 51.9.77.99:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
