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RUST ANALYTICS
LIVE65,809PLY11,624SRV
QUOTE 52.159.246.1:28015 Offline checked 24d ago

E2E Test Server

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,502
no region published
Rank · 7d ago
#15,134
368 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average494/525−78−13.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average289/325−135−31.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average130/200+3+2.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average294/375−35−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average77/250+30+65.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average253/300−54−17.7%

Quick answers

from the figures on this page

Rules & Settings

How is E2E Test Server configured in terms of rules and settings?

No gather rate is given in the name of E2E Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on E2E Test Server?

E2E Test Server uses a procedural map, which the game generates.

Population

What is the rank of E2E Test Server?

In the top – of all ranked servers, E2E Test Server is #15,502 on player hours over the last seven days.

What is the population on E2E Test Server?

At present, E2E Test Server is offline; the last sighting was 24 days 20 hours ago.

Wipe Cycle

When does E2E Test Server schedule its wipes?

The record holds too few of E2E Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 20 hours.

Server Details

Where can E2E Test Server be found?

There is no region published for E2E Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 52.159.246.1:28015 is its address.

What Rust version is E2E Test Server running?

The build is Rust network protocol 2633 and build 164530 on Linux, running on E2E Test Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is E2E Test Server and is it currently online?

Offline at this moment: E2E Test Server. Last seen 24 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on E2E Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which E2E Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

E2E Test Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, E2E Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join E2E Test Server?

Type client.connect 52.159.246.1:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.