E2E Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,502 no region published
- Rank · 7d ago
- #15,134 ▼368 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 494/525 | ▼−78−13.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 289/325 | ▼−135−31.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 130/200 | ▲+3+2.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 294/375 | ▼−35−10.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 77/250 | ▲+30+65.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 253/300 | ▼−54−17.7% |
Quick answers
from the figures on this pageRules & Settings
How is E2E Test Server configured in terms of rules and settings?
No gather rate is given in the name of E2E Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on E2E Test Server?
E2E Test Server uses a procedural map, which the game generates.
Population
What is the rank of E2E Test Server?
In the top – of all ranked servers, E2E Test Server is #15,502 on player hours over the last seven days.
What is the population on E2E Test Server?
At present, E2E Test Server is offline; the last sighting was 24 days 20 hours ago.
Wipe Cycle
When does E2E Test Server schedule its wipes?
The record holds too few of E2E Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 20 hours.
Server Details
Where can E2E Test Server be found?
There is no region published for E2E Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 52.159.246.1:28015 is its address.
What Rust version is E2E Test Server running?
The build is Rust network protocol 2633 and build 164530 on Linux, running on E2E Test Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is E2E Test Server and is it currently online?
Offline at this moment: E2E Test Server. Last seen 24 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on E2E Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which E2E Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
E2E Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, E2E Test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join E2E Test Server?
Type client.connect 52.159.246.1:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp4
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.