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RUST ANALYTICS
LIVE35,028PLY11,445SRV
QUOTE 54.247.8.117:28015 Offline checked 25d ago

Zed_Skipper

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,413
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average51/300−15−23.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average6/1000−14−69.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−7−87.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average13/700−3−20.8%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average1/200−2−71.4%

Quick answers

from the figures on this page

Rules & Settings

How is Zed_Skipper configured in terms of rules and settings?

No gather rate appears in the name of Zed_Skipper. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Zed_Skipper?

The game generates the procedural map on Zed_Skipper.

Population

What position does Zed_Skipper hold in the server rankings?

For the last seven days, Zed_Skipper holds rank #15,413 on player hours, in the top – of all ranked servers.

What is the population on Zed_Skipper?

At present, Zed_Skipper is offline; the last sighting was 25 days 13 hours ago.

Wipe Cycle

How often does Zed_Skipper wipe?

No rhythm can be told for Zed_Skipper yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 14 hours.

Server Info

What is the server location for Zed_Skipper?

For Zed_Skipper, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 54.247.8.117:28015 is its address.

What Rust version is Zed_Skipper running?

Rust network protocol 2633 and build 163407 on Windows is what Zed_Skipper runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Zed_Skipper up, and how consistent is its uptime?

Zed_Skipper is down. The last time we saw it was 25 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Zed_Skipper?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): Game build: 163407; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which Zed_Skipper publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Zed_Skipper appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Zed_Skipper: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

How can I connect to Zed_Skipper?

The console route: start Rust, press F1, enter client.connect 54.247.8.117:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163407
Build Game build: 163407.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.