111
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,970 top 71% · #500 in EA
- Rank · 7d ago
- #15,493 ▼1477 places down
- Last wipe
- 15d ago monthly schedule
- Next wipe
- 22d 21h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - SEA LongEA · groups of 12+ · monthly · 207 on average | 123/200 | ▲+16+14.5% | |
| 2 | Rustafied.com - SEA LongEA · groups of 16+ · monthly · 100 on average | 57/200 | ▲+22+65.2% | |
| 3 | [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average | 29/250 | ▼−8−20.7% | |
| 4 | [SEA] Facepunch 3EA · groups of 8+ · monthly · 30 on average | 20/250 | ▲+8+60.0% | |
| 5 | VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 14 on average | 3/100 | ▼−7−69.7% | |
| 6 | nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average | 5/200 | ▼−1−22.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on 111?
The name of 111 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on 111?
The game generates the procedural map on 111.
Activity
What position does 111 hold in the server rankings?
In the top 71% of all ranked servers, 111 is #16,970 on player hours over the last seven days and #500 in Asia.
How many players does 111 have?
Right now, 111 is offline; the last sighting was 15 days 5 hours ago.
Wipe Frequency
When does 111 schedule its wipes?
The estimate for 111's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 15 days 8 hours. Its tags list a wipe each month.
Server Details
What is the server location for 111?
The EA tag and Asia are what 111 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.255.207.72:28015.
111 is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Windows, running on 111. The protocol has to match for you to join, and Steam applies that update.
How reliable is 111 and is it currently online?
Offline at this moment: 111. Last seen 15 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 28 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on 111?
These tags are published by 111 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; EA (East Asia): East Asia is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 111?
The following Rust Analytics lists feature 111: Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What steps do I take to join 111?
Type client.connect 54.255.207.72:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.