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RUST ANALYTICS
LIVE67,977PLY11,648SRV
QUOTE 54.37.161.68:28015 Online checked 10m ago

Babucha

Players · last
2/ 50
+0+0.0%24h
4% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 50
4% full
Change · 24h
+0
+0.0% from 2
7-day average
1
peak 3
Rank
#5,637
top 26%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
34
player hours, last seven days
Map
4000
Procedural Map · seed 1303860254
First seen
16 Oct 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct18 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 325 on average287/325−17−5.6%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 308 on average415/450−80−16.2%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 308 on average738/775+2+0.3%
4Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 291 on average455/500−162−26.2%
5Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 255 on average373/400−173−31.7%
6Rustoria.co - EU MainEU · groups of 16+ · weekly · 234 on average169/250−138−45.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Babucha?

No gather rate is given in the name of Babucha. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Babucha?

Babucha uses a procedural map of size 4,000 with seed 1303860254, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Babucha hold in the server rankings?

For the last seven days, Babucha holds rank #5,637 on player hours, in the top 26% of all ranked servers.

How full is Babucha?

2 of 50 slots on Babucha are filled right now. The mean over the last seven days is 1 players, reaching 3 at its highest. At 00:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How often does Babucha wipe?

There are too few wipes on record for Babucha to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was created.

Server Details

Where can Babucha be found?

No region is published by Babucha. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 54.37.161.68:28015 is its address.

What is the performance like on Babucha?

Average server fps for the last 48 hours is 68; the floor was 32. 92,148 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,121 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is Babucha running?

Rust network protocol 2634 and build 167781 on Linux is what Babucha runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Babucha?

Online at this moment: Babucha. The reported uptime puts its last restart at about 46 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. The earliest Rust Analytics saw it was 16 October 2026.

Tags and Rankings

How should you interpret the tags on Babucha?

These tags are published by Babucha and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Babucha show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Babucha: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Babucha?

Type client.connect 54.37.161.68:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.