Skip to the page
RUST ANALYTICS
LIVE55,531PLY11,644SRV
QUOTE 54.37.252.85:28015 Online checked 8m ago

Rust // Hostealo.es

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,839
872 places up
Last wipe
71d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1484462963
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0022:0004:0009:0015:0021:00

Hourly average and peak, UTC.

Server performance

010020030040016:0022:0004:0009:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average245/275+5+2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+57+30.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average323/350−79−19.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average229/250+67+41.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−4−7.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average194/275+31+19.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust // Hostealo.es?

No gather rate is given in the name of Rust // Hostealo.es. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust // Hostealo.es?

Rust // Hostealo.es uses a procedural map of size 3,000 with seed 1484462963, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Rust // Hostealo.es sit in the rankings?

For the last seven days, Rust // Hostealo.es holds rank #15,967 on player hours, in the top 71% of all ranked servers.

What is the population on Rust // Hostealo.es?

On Rust // Hostealo.es, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Cycle

How often does Rust // Hostealo.es wipe?

No rhythm can be told for Rust // Hostealo.es yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 71 days 5 hours.

Server Details

Where can Rust // Hostealo.es be found?

For Rust // Hostealo.es, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 54.37.252.85:28015 is its address.

Is Rust // Hostealo.es performing well?

The last 48 hours average 213 server fps, the low being 197. At its peak it held 43,454 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,595 MB. A climbing entity count plus low fps is the lag players report.

Rust // Hostealo.es runs which version of Rust?

The build is Rust network protocol 2631 and build 158240 on Linux, running on Rust // Hostealo.es. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust // Hostealo.es?

Rust // Hostealo.es is up. It is taking players now. Its own uptime figure dates the last restart to roughly 28 hours ago. 84% is its uptime for the last 7 full days, 141 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust // Hostealo.es?

Published by Rust // Hostealo.es for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust // Hostealo.es show up in Rust Analytics lists and filters?

On Rust Analytics, Rust // Hostealo.es matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Rust // Hostealo.es?

Type client.connect 54.37.252.85:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2631
Protocol To join, your game needs protocol 2631.
cs158240
Build It runs build 158240.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.