TideRust October Quad Preview
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,685 top 70%
- Rank · 7d ago
- #16,111 ▼574 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 349/450 | ▲+88+33.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 292/350 | ▲+40+16.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 348/350 | ▲+25+7.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 288/350 | ▲+54+23.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 45/250 | ▼−1−2.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 297/450 | ▲+90+43.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TideRust October Quad Preview?
No gather rate appears in the name of TideRust October Quad Preview. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on TideRust October Quad Preview?
The game generates the procedural map on TideRust October Quad Preview.
Population
What is the rank of TideRust October Quad Preview?
In the top 70% of all ranked servers, TideRust October Quad Preview is #16,685 on player hours over the last seven days.
What is the population on TideRust October Quad Preview?
Right now, TideRust October Quad Preview is offline; the last sighting was 13 days 19 hours ago.
Wipe Schedule
On what cycle does TideRust October Quad Preview wipe?
No rhythm can be told for TideRust October Quad Preview yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 13 days 20 hours ago the current world was created.
Server Info
What is the server location for TideRust October Quad Preview?
There is no region published for TideRust October Quad Preview. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 54.38.145.171:28015.
TideRust October Quad Preview is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what TideRust October Quad Preview runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TideRust October Quad Preview and is it currently online?
TideRust October Quad Preview is down. The last time we saw it was 13 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
What is the meaning of the tags on TideRust October Quad Preview?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which TideRust October Quad Preview publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does TideRust October Quad Preview show up in Rust Analytics lists and filters?
These Rust Analytics lists include TideRust October Quad Preview: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join TideRust October Quad Preview?
The console route: start Rust, press F1, enter client.connect 54.38.145.171:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.