TideRust October Quad Preview
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,670 top 70%
- Rank · 7d ago
- #15,420 ▼1250 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 199/225 | ▲+32+19.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 130/200 | ▲+16+14.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 467/500 | ▲+47+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 118/200 | ▼−21−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−1−4.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 133/175 | ▲+13+10.8% |
Quick answers
from the figures on this pageMap and Rules
How is TideRust October Quad Preview configured in terms of rules and settings?
No gather rate is given in the name of TideRust October Quad Preview. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TideRust October Quad Preview?
A procedural map runs on TideRust October Quad Preview, created by the game.
Population
What position does TideRust October Quad Preview hold in the server rankings?
In the top 70% of all ranked servers, TideRust October Quad Preview is #16,670 on player hours over the last seven days.
How full is TideRust October Quad Preview?
At present, TideRust October Quad Preview is offline; the last sighting was 13 days 21 hours ago.
Wipe Cycle
When does TideRust October Quad Preview schedule its wipes?
There are too few wipes on record for TideRust October Quad Preview to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 22 hours.
Server Info
What is the location of TideRust October Quad Preview?
There is no region published for TideRust October Quad Preview. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 54.38.145.171:28015 is its address.
TideRust October Quad Preview is on which Rust version?
Rust network protocol 2633 and build 165217 on Windows is what TideRust October Quad Preview runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of TideRust October Quad Preview?
No response from TideRust October Quad Preview. It was last seen 13 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on TideRust October Quad Preview?
These tags are published by TideRust October Quad Preview and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TideRust October Quad Preview show up in Rust Analytics lists and filters?
On Rust Analytics, TideRust October Quad Preview matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join TideRust October Quad Preview?
The console route: start Rust, press F1, enter client.connect 54.38.145.171:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.