Skip to the page
RUST ANALYTICS
LIVE98,278PLY11,685SRV
QUOTE 54.38.67.145:28015 Online checked 11m ago

gateframe

moddedoxide
Players · last
0/ 8
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,829
top 72%
Rank · 7d ago
#15,970
141 places up
Last wipe
95d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 90210
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average137/300+5+4.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225+17+9.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average18/1000−7−28.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average29/700−27−48.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average418/1000+407+3729.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on gateframe?

No gather rate appears in the name of gateframe. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on gateframe?

gateframe uses a procedural map of size 3,500 with seed 90210, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does gateframe sit in the rankings?

For the last seven days, gateframe holds rank #15,829 on player hours, in the top 72% of all ranked servers.

How many players does gateframe have?

0 of 8 slots on gateframe are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does gateframe wipe?

No rhythm can be told for gateframe yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 95 days 5 hours ago the current world was created.

Server Details

Where can gateframe be found?

No region is published by gateframe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 54.38.67.145:28015.

Is gateframe performing well?

Average server fps for the last 48 hours is 211; the floor was 200. 70,356 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 11,248 MB. Low fps and growing entities are the source of felt lag.

gateframe is on which Rust version?

The version in use at gateframe: Rust network protocol 2631 and build 156812, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is gateframe up, and how consistent is its uptime?

The server is live: gateframe is online. The reported uptime puts its last restart at about 16 days 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on gateframe?

Published by gateframe for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156812 (Build): It runs build 156812; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature gateframe?

These Rust Analytics lists include gateframe: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to gateframe?

Type client.connect 54.38.67.145:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol Your game must run protocol 2631 to connect.
cs156812
Build It runs build 156812.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.