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RUST ANALYTICS
LIVE37,485PLY11,468SRV
QUOTE 54.39.96.31:28015 Online checked 12m ago

QnX Club

moddedcarbon
Players · last
0/ 12
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
#15,970
76 places up
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
12 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1234567
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average54/300−35−39.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+1.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average8/1000−20−71.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average1/1000−6−86.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average21/700−6−21.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average5/200+2+62.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on QnX Club?

The name of QnX Club carries no gather rate. Group size is capped at 12 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on QnX Club?

A procedural map of size 3,000 with seed 1234567 runs on QnX Club, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does QnX Club sit in the rankings?

For the last seven days, QnX Club holds rank #15,894 on player hours, in the top 72% of all ranked servers.

What is the population on QnX Club?

0 of 12 slots on QnX Club are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does QnX Club wipe?

No rhythm can be told for QnX Club yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 47 days 19 hours ago the current world was created.

Server Info

Where can QnX Club be found?

For QnX Club, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 54.39.96.31:28015.

How is the performance on QnX Club?

The last 48 hours average 103 server fps, the low being 30. 51,504 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,376 MB. What players feel as lag is low fps together with a rising entity count.

QnX Club runs which version of Rust?

The version in use at QnX Club: Rust network protocol 2632 and build 162434, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is QnX Club up, and how consistent is its uptime?

The server is live: QnX Club is online. 38 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on QnX Club?

Published by QnX Club for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Capacity: 12 slots; ts12 (Group limit): 12 is the maximum team size; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): Build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does QnX Club show up in Rust Analytics lists and filters?

On Rust Analytics, QnX Club matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What steps do I take to join QnX Club?

The console route: start Rust, press F1, enter client.connect 54.39.96.31:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2632,gmrust,cs162434,ts12,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players Capacity: 12 slots.
ts12
Group limit 12 is the maximum team size.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build Build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.