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RUST ANALYTICS
LIVE60,639PLY11,646SRV
QUOTE 54.74.189.125:28035 Offline checked 19d ago

rust-live-4

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,434
top 71%
Rank · 7d ago
#15,784
650 places down
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average342/375+81+31.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average280/300+28+11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average348/375+25+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average280/300+46+19.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average43/250−3−7.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average283/400+76+36.8%

Quick answers

from the figures on this page

Rules & Settings

How is rust-live-4 configured in terms of rules and settings?

No gather rate is given in the name of rust-live-4. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on rust-live-4?

The game generates the procedural map on rust-live-4.

Population

What is the rank of rust-live-4?

For the last seven days, rust-live-4 holds rank #16,434 on player hours, in the top 71% of all ranked servers.

How full is rust-live-4?

Right now, rust-live-4 is offline; the last sighting was 19 days 4 hours ago.

Wipe Schedule

How often does rust-live-4 wipe?

There are too few wipes on record for rust-live-4 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 44 days 6 hours old.

Server Overview

Where can rust-live-4 be found?

There is no region published for rust-live-4. Rust Analytics reports the location a server claims, not the machine's actual location. 54.74.189.125:28035 is its address.

rust-live-4 is on which Rust version?

The version in use at rust-live-4: Rust network protocol 2632 and build 162434, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is rust-live-4 and is it currently online?

rust-live-4 is down. The last time we saw it was 19 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Server Tags

How should you interpret the tags on rust-live-4?

Published by rust-live-4 for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does rust-live-4 show up in Rust Analytics lists and filters?

On Rust Analytics, rust-live-4 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join rust-live-4?

The console route: start Rust, press F1, enter client.connect 54.74.189.125:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build It runs build 162434.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.