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RUST ANALYTICS
LIVE76,210PLY11,662SRV
QUOTE 57.128.229.173:25570 Online checked 9m ago

A Rust Server

moddedcarbon
Players · last
1/ 40
+124h
2% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#12,431
top 56%
Rank · 7d ago
#5,346
7085 places down
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
1000
Custom Map · seed 1337
First seen
26 Sep 2026
no hostname published

Players

AveragePeak
0123415:0020:0001:0006:0011:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0020:0001:0006:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:54 UTC40m ago – – running 0
Mon 12 Oct, 11:48 UTC2d ago 1 halved by day 1 2.1 days 0
Sat 3 Oct, 15:41 UTC10d ago 6 halved by day 1 8.8 days 1
Sat 3 Oct, 08:00 UTC11d ago 6 – 0.3 days 0
Fri 2 Oct, 19:38 UTC11d ago 6 – 0.5 days 0
Thu 1 Oct, 19:44 UTC FW12d ago 6 – 1 days 0
Sun 27 Sep, 10:00 UTC17d ago 1 held half 4.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average205/300+14+7.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average184/225−14−7.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average50/1000−53−51.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−18−54.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average62/700−68−52.3%

Quick answers

from the figures on this page

Server Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on A Rust Server?

The map on A Rust Server is procedural, size 1,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What is the rank of A Rust Server?

In the top 56% of all ranked servers, A Rust Server is #12,431 on player hours over the last seven days.

What is the population on A Rust Server?

On A Rust Server, 1 players are in now, out of 40 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

What happens on wipe day at A Rust Server?

The average peak across its recent wipes is 4 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

When does A Rust Server schedule its wipes?

No next wipe can be predicted for A Rust Server: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 2 hours old.

Server Info

What is the location of A Rust Server?

For A Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 57.128.229.173:25570 is its address.

How is the performance on A Rust Server?

Average server fps for the last 48 hours is 256; the floor was 250. 4,233 entities is the maximum carried: buildings, deployables and everything else. Up to 1,290 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

A Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167584 on Linux is what A Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Rust Server?

Online at this moment: A Rust Server. Its own uptime figure dates the last restart to roughly 27 hours ago. 17% is its uptime for the last 7 full days, 29 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Tags & Filters

How should you interpret the tags on A Rust Server?

Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Rust Server?

On Rust Analytics, A Rust Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join A Rust Server?

Type client.connect 57.128.229.173:25570 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.