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RUST ANALYTICS
LIVE85,414PLY11,705SRV
QUOTE 57.129.133.215:28015 Online checked 12m ago

Nado Non-EAC

Players · last
0/ 30
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 30
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,746
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 133710
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Mon 12 Oct, 20:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average522/575+71+15.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average446/500−4−0.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average254/250−24−8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average41/250−33−44.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average379/450+48+14.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Nado Non-EAC?

No gather rate appears in the name of Nado Non-EAC. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Nado Non-EAC?

Nado Non-EAC uses a procedural map of size 2,000 with seed 133710, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Nado Non-EAC?

In the top 71% of all ranked servers, Nado Non-EAC is #15,746 on player hours over the last seven days.

How many players does Nado Non-EAC have?

0 of 30 slots on Nado Non-EAC are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 0 players.

Wipe Cycle

How often does Nado Non-EAC wipe?

No rhythm can be told for Nado Non-EAC yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 45 hours ago the current world was created.

Server Details

Where can Nado Non-EAC be found?

No region is published by Nado Non-EAC. Rust Analytics reports the location a server claims, not the machine's actual location. 57.129.133.215:28015 is its address.

What is the performance like on Nado Non-EAC?

Server fps over the last 48 hours: 220 on average, 157 at the lowest. 18,187 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,207 MB. A climbing entity count plus low fps is the lag players report.

Nado Non-EAC runs which version of Rust?

The version in use at Nado Non-EAC: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Nado Non-EAC up, and how consistent is its uptime?

Nado Non-EAC is up. It is taking players now. Its own uptime figure dates the last restart to roughly 43 hours ago. The server stayed up 100% of the time in the last 1 full day. 24 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Nado Non-EAC?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Nado Non-EAC publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Nado Non-EAC show up in Rust Analytics lists and filters?

On Rust Analytics, Nado Non-EAC matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Nado Non-EAC?

The console route: start Rust, press F1, enter client.connect 57.129.133.215:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp30
Max players It holds 30 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.