R4R Oxide Dev 2
Key statistics
the figures behind the quote- Players now
- 60/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,506 top 67%
- Rank · 7d ago
- #2,021 ▼13485 places down
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 32 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 14/300 | ▼−7−33.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 3/1000 | ▼−2−41.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−1 | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 5/700 | ▼−5−51.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on R4R Oxide Dev 2?
No gather rate is given in the name of R4R Oxide Dev 2. 32 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on R4R Oxide Dev 2?
The game generates the procedural map on R4R Oxide Dev 2.
Population
What position does R4R Oxide Dev 2 hold in the server rankings?
In the top 67% of all ranked servers, R4R Oxide Dev 2 is #15,506 on player hours over the last seven days.
How many players does R4R Oxide Dev 2 have?
At present, R4R Oxide Dev 2 is offline; the last sighting was 27 days 20 hours ago.
Wipe Schedule
On what cycle does R4R Oxide Dev 2 wipe?
There are too few wipes on record for R4R Oxide Dev 2 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 28 days 16 hours old.
Server Overview
What is the location of R4R Oxide Dev 2?
No region is published by R4R Oxide Dev 2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 57.129.153.14:28019 is its address.
R4R Oxide Dev 2 runs which version of Rust?
The version in use at R4R Oxide Dev 2: Rust network protocol 2633 and build 163794, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is R4R Oxide Dev 2 and is it currently online?
Offline at this moment: R4R Oxide Dev 2. Last seen 27 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Server Tags
What is the meaning of the tags on R4R Oxide Dev 2?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): Capacity: 0 slots; ts32 (Group limit): 32 is the maximum team size; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; rustmaps (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which R4R Oxide Dev 2 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does R4R Oxide Dev 2 show up in Rust Analytics lists and filters?
These Rust Analytics lists include R4R Oxide Dev 2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.
Connection
What steps do I take to join R4R Oxide Dev 2?
The console route: start Rust, press F1, enter client.connect 57.129.153.14:28019. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,gmvanilla,cs163794,ts32,^o^z,rustmaps
Game
gmvanilla
mp0
ts32
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.