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RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 58.136.73.47:28015 Offline checked 18d ago

Private

moddedoxide
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,042
top 61%
Rank · 7d ago
#8,760
5282 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:41 UTC18d ago 1 – running 1
Thu 24 Sep, 10:28 UTC19d ago 1 – 1.3 days 1
Tue 22 Sep, 11:32 UTC21d ago 1 – 2 days 1
Mon 21 Sep, 13:26 UTC22d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average79/300−32−29.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average78/225−3−3.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−13−64.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average19/700−48−71.5%

Quick answers

from the figures on this page

Server Rules

How is Private configured in terms of rules and settings?

No gather rate is given in the name of Private. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

Where does Private sit in the rankings?

In the top 61% of all ranked servers, Private is #14,042 on player hours over the last seven days.

What is the population on Private?

Right now, Private is offline; the last sighting was 18 days 13 hours ago.

Wipe Frequency

What can you expect on wipe day for Private?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Private wipe?

Private wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 days 14 hours ago the current world was created.

Server Details

What is the location of Private?

For Private, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 58.136.73.47:28015.

Private is on which Rust version?

The version in use at Private: Rust network protocol 2633 and build 163207, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Private?

Offline at this moment: Private. Last seen 18 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

What is the meaning of the tags on Private?

Published by Private for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Private appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Private: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Private?

Type client.connect 58.136.73.47:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.