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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 58.190.17.67:28015 Offline checked 18d ago

My Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,835
top 61%
Rank · 7d ago
#8,116
5719 places down
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200−1−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average91/200−8−7.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average345/400+54+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average99/200+8+8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average89/125+16+22.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Server?

No gather rate appears in the name of My Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server?

My Server uses a procedural map, which the game generates.

Activity

Where does My Server sit in the rankings?

For the last seven days, My Server holds rank #13,835 on player hours, in the top 61% of all ranked servers.

What is the population on My Server?

At present, My Server is offline; the last sighting was 18 days 19 hours ago.

Wipe Schedule

When does My Server schedule its wipes?

There are too few wipes on record for My Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 40 days 9 hours.

Server Overview

What is the location of My Server?

For My Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 58.190.17.67:28015.

My Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what My Server runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Server and is it currently online?

Offline at this moment: My Server. Last seen 18 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

How should you interpret the tags on My Server?

These tags are published by My Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Server?

The console route: start Rust, press F1, enter client.connect 58.190.17.67:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.