work_test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,797 top 61%
- Rank · 7d ago
- #13,233 ▼564 places down
- Last wipe
- 9d ago monthly schedule
- Next wipe
- 21d 16h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 132/200 | ▼−35−20.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 82/200 | ▼−5−6.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 470/500 | ▲+79+20.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 88/200 | ▼−4−4.1% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 96/125 | ▲+2+1.9% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 255 on average | 56/300 | ▼−4−5.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on work_test Server?
No gather rate is given in the name of work_test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on work_test Server?
work_test Server uses a procedural map, which the game generates.
Activity
What position does work_test Server hold in the server rankings?
For the last seven days, work_test Server holds rank #13,797 on player hours, in the top 61% of all ranked servers.
How many players does work_test Server have?
At present, work_test Server is offline; the last sighting was 9 days 11 hours ago.
Wipe Schedule
When does work_test Server schedule its wipes?
The estimate for work_test Server's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 9 days 13 hours. A monthly wipe schedule is published in its tags.
Server Info
What is the server location for work_test Server?
No region is published by work_test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 60.116.236.90:28015 is its address.
What Rust version is work_test Server running?
The version in use at work_test Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is work_test Server and is it currently online?
Offline at this moment: work_test Server. Last seen 9 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.
Server Tags
How should you interpret the tags on work_test Server?
Published by work_test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe. The top of this page and the tags both show its players now, its queue and when its world was made.
work_test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, work_test Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to work_test Server?
The console route: start Rust, press F1, enter client.connect 60.116.236.90:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.