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RUST ANALYTICS
LIVE90,318PLY11,785SRV
QUOTE 60.227.37.103:28015 Offline checked 13d ago

Jack's Private Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,454
top 65%
Rank · 7d ago
#14,209
1245 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average514/600+3+0.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average456/525+28+6.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−64−18.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average426/475−14−3.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average69/250−56−44.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average352/400−24−6.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Jack's Private Server?

No gather rate is given in the name of Jack's Private Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

What is the current map on Jack's Private Server?

Jack's Private Server uses a procedural map, which the game generates.

Player Count

What position does Jack's Private Server hold in the server rankings?

In the top 65% of all ranked servers, Jack's Private Server is #15,454 on player hours over the last seven days.

How many players does Jack's Private Server have?

Right now, Jack's Private Server is offline; the last sighting was 13 days 8 hours ago.

Wipe Schedule

On what cycle does Jack's Private Server wipe?

The record holds too few of Jack's Private Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 9 hours old.

Server Info

What is the server location for Jack's Private Server?

No region is published by Jack's Private Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 60.227.37.103:28015 is its address.

Jack's Private Server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Jack's Private Server. Joining requires the same protocol on your game, which Steam updates.

Is Jack's Private Server up, and how consistent is its uptime?

Jack's Private Server is down. The last time we saw it was 13 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Server Tags

What is the meaning of the tags on Jack's Private Server?

These tags are published by Jack's Private Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Jack's Private Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Jack's Private Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Jack's Private Server?

Type client.connect 60.227.37.103:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.