TEST SERVER
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,459 top 71%
- Rank · 7d ago
- #15,850 ▲391 places up
- Last wipe
- 21d ago biweekly schedule
- Next wipe
- 6d 11h Wed 21 Oct, 07:54 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 4
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average | 208/2000 | ▲+1+0.5% | |
| 2 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average | 18/200 | ▼−8−30.3% | |
| 3 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 35/100 | ▼−1−1.9% | |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average | 48/250 | ▲+6+13.4% | |
| 5 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average | 38/200 | ▼−5−12.1% | |
| 6 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average | 37/50 | ▲+7+22.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TEST SERVER?
No gather rate appears in the name of TEST SERVER. Up to 8 players per group, which is the game's default. It runs roleplay, a roleplay setting with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TEST SERVER?
TEST SERVER uses a procedural map of size 3,500 with seed 4, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does TEST SERVER hold in the server rankings?
In the top 71% of all ranked servers, TEST SERVER is #15,459 on player hours over the last seven days.
How many players does TEST SERVER have?
At present, TEST SERVER is offline; the last sighting was 21 days 3 hours ago.
Wipe Cycle
When does TEST SERVER schedule its wipes?
Using biweekly: 14 days after its last wipe, TEST SERVER's next wipe is estimated. On Wednesday 21 October at 07:54 UTC the next wipe is due. Its world now is 21 days 12 hours old. The tags show wipes every two weeks.
Server Info
What is the server location for TEST SERVER?
There is no region published for TEST SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 61.105.188.194:28015 is its address.
TEST SERVER is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on TEST SERVER. Joining requires the same protocol on your game, which Steam updates.
Is TEST SERVER up, and how consistent is its uptime?
Offline at this moment: TEST SERVER. Last seen 21 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Server Tags
How should you interpret the tags on TEST SERVER?
These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
TEST SERVER appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TEST SERVER matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connection
What steps do I take to join TEST SERVER?
The console route: start Rust, press F1, enter client.connect 61.105.188.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.