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RUST ANALYTICS
LIVE69,203PLY11,678SRV
QUOTE 61.105.188.194:28015 Offline checked 21d ago

TEST SERVER

biweekly wipes moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,459
top 71%
Rank · 7d ago
#15,850
391 places up
Last wipe
21d ago
biweekly schedule
Next wipe
6d 11h
Wed 21 Oct, 07:54 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 4
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeWednesday 21 October, 07:54 UTCin 6d 11h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average208/2000+1+0.5%
2【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average18/200−8−30.3%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average35/100−1−1.9%
4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average48/250+6+13.4%
5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average38/200−5−12.1%
6[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average37/50+7+22.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TEST SERVER?

No gather rate appears in the name of TEST SERVER. Up to 8 players per group, which is the game's default. It runs roleplay, a roleplay setting with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TEST SERVER?

TEST SERVER uses a procedural map of size 3,500 with seed 4, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does TEST SERVER hold in the server rankings?

In the top 71% of all ranked servers, TEST SERVER is #15,459 on player hours over the last seven days.

How many players does TEST SERVER have?

At present, TEST SERVER is offline; the last sighting was 21 days 3 hours ago.

Wipe Cycle

When does TEST SERVER schedule its wipes?

Using biweekly: 14 days after its last wipe, TEST SERVER's next wipe is estimated. On Wednesday 21 October at 07:54 UTC the next wipe is due. Its world now is 21 days 12 hours old. The tags show wipes every two weeks.

Server Info

What is the server location for TEST SERVER?

There is no region published for TEST SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 61.105.188.194:28015 is its address.

TEST SERVER is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on TEST SERVER. Joining requires the same protocol on your game, which Steam updates.

Is TEST SERVER up, and how consistent is its uptime?

Offline at this moment: TEST SERVER. Last seen 21 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.

Server Tags

How should you interpret the tags on TEST SERVER?

These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

TEST SERVER appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST SERVER matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connection

What steps do I take to join TEST SERVER?

The console route: start Rust, press F1, enter client.connect 61.105.188.194:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.