Skip to the page
RUST ANALYTICS
LIVE43,257PLY11,478SRV
QUOTE 61.105.188.195:28015 Offline checked 17d ago

TEST SERVER

biweekly wipes moddedoxidepve
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,976
top 72%
Rank · 7d ago
#12,269
4707 places down
Last wipe
20d ago
biweekly schedule
Next wipe
7d 9h
Thu 22 Oct, 11:15 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 6
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 22 October, 11:15 UTCin 7d 9h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average95/2000+6+7.3%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average243/2000+10+4.3%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 54 on average17/200−21−55.7%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average12/100+0+2.9%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average95/250+44+87.5%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average86/200+31+55.9%

Quick answers

from the figures on this page

Server Rules

How is TEST SERVER configured in terms of rules and settings?

No gather rate appears in the name of TEST SERVER. Groups can contain a maximum of 8 players, the default for the game. roleplay is the mode, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on TEST SERVER?

The map on TEST SERVER is procedural, size 3,500, with seed 6, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does TEST SERVER sit in the rankings?

In the top 72% of all ranked servers, TEST SERVER is #16,976 on player hours over the last seven days.

What is the population on TEST SERVER?

At present, TEST SERVER is offline; the last sighting was 17 days 12 hours ago.

Wipe Frequency

On what cycle does TEST SERVER wipe?

Using biweekly: 14 days after its last wipe, TEST SERVER's next wipe is estimated. The date of its next wipe is Thursday 22 October at 11:15 UTC. 20 days 14 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Details

Where can TEST SERVER be found?

No region is published by TEST SERVER. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 61.105.188.195:28015.

What Rust version is TEST SERVER running?

The version in use at TEST SERVER: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TEST SERVER?

Offline at this moment: TEST SERVER. Last seen 17 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on TEST SERVER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which TEST SERVER publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TEST SERVER appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST SERVER matches these lists: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

What steps do I take to join TEST SERVER?

The console route: start Rust, press F1, enter client.connect 61.105.188.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.