TEST SERVER
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #12,835 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago biweekly schedule
- Next wipe
- 10d 6h Sun 25 Oct, 13:13 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average | 91/2000 | ▼−9−8.8% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average | 121/2000 | ▲+49+68.4% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average | 43/200 | ▼−5−9.6% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average | 7/100 | ▼−13−65.0% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average | 12/250 | ▼−7−36.8% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average | 32/200 | ▲+15+92.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on TEST SERVER?
The name of TEST SERVER carries no gather rate. The default group size of 8 players applies here. roleplay is the mode, jobs, towns and rules for roleplay. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on TEST SERVER?
The game generates the procedural map on TEST SERVER.
Player Count
What position does TEST SERVER hold in the server rankings?
In the top – of all ranked servers, TEST SERVER is #12,835 on player hours over the last seven days.
What is the population on TEST SERVER?
Right now, TEST SERVER is offline; the last sighting was 30 days 14 hours ago.
Wipe Frequency
How often does TEST SERVER wipe?
From biweekly: 14 days after its last wipe, the next wipe at TEST SERVER is estimated. The date of its next wipe is Sunday 25 October at 13:13 UTC. Its world now is 31 days 17 hours old. Its tags carry a wipe schedule of every two weeks.
Server Info
What is the location of TEST SERVER?
For TEST SERVER, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 61.105.188.199:28015 is its address.
TEST SERVER is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on TEST SERVER. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is TEST SERVER and is it currently online?
No response from TEST SERVER. It was last seen 30 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.
Tags and Rankings
How should you interpret the tags on TEST SERVER?
These tags are published by TEST SERVER and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^r (Roleplay): Its format is roleplay; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST SERVER appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TEST SERVER: Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to Join
How can I connect to TEST SERVER?
Type client.connect 61.105.188.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.