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RUST ANALYTICS
LIVE84,395PLY11,733SRV
QUOTE 61.245.144.125:24015 Online checked 14m ago

MrK Testing - BETA

moddedcarbon
Players · last
0/ 250
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 250
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,595
top 66%
Rank · 7d ago
#10,771
3824 places down
Last wipe
14h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2000
.gg/Offwipe · seed 12345
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Wed 14 Oct, 04:37 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:06 UTC3d ago 1 – running 0
Sat 10 Oct, 01:02 UTC4d ago 1 – 1 days 0
Wed 7 Oct, 04:32 UTC7d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average143/300+16+12.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+9+4.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average33/1000−53−61.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average62/700−20−24.2%

Quick answers

from the figures on this page

Server Rules

How is MrK Testing - BETA configured in terms of rules and settings?

The name of MrK Testing - BETA carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on MrK Testing - BETA?

MrK Testing - BETA uses a procedural map of size 2,000 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is .gg/Offwipe.

Population

What position does MrK Testing - BETA hold in the server rankings?

In the top 66% of all ranked servers, MrK Testing - BETA is #14,595 on player hours over the last seven days.

How many players does MrK Testing - BETA have?

On MrK Testing - BETA, 0 players are in now, out of 250 slots. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.

Wipe Cycle

How does MrK Testing - BETA handle wipe day?

The average peak across its recent wipes is 1 players. 16 hours after the latest wipe, the crowd reached its peak.

How often does MrK Testing - BETA wipe?

MrK Testing - BETA wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 14 hours.

Server Overview

Where can MrK Testing - BETA be found?

For MrK Testing - BETA, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 61.245.144.125:24015 is its address.

MrK Testing - BETA is on which Rust version?

The version in use at MrK Testing - BETA: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MrK Testing - BETA?

The server is live: MrK Testing - BETA is online. Its own uptime figure dates the last restart to roughly 43 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on MrK Testing - BETA?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which MrK Testing - BETA publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature MrK Testing - BETA?

On Rust Analytics, MrK Testing - BETA matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to MrK Testing - BETA?

Type client.connect 61.245.144.125:24015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://mrkrust.xyz.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp250
Max players Capacity: 250 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.