ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,556 top 64%
- Rank · 7d ago
- #10,774 ▼3782 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 360/450 | ▲+99+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 303/350 | ▲+51+20.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 339/350 | ▲+16+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 295/350 | ▲+61+26.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 39/250 | ▼−7−15.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 308/450 | ▲+101+48.9% |
Quick answers
from the figures on this pageMap and Rules
How is ServerName configured in terms of rules and settings?
No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on ServerName?
The game generates the procedural map on ServerName.
Population
What position does ServerName hold in the server rankings?
For the last seven days, ServerName holds rank #14,556 on player hours, in the top 64% of all ranked servers.
How many players does ServerName have?
At present, ServerName is offline; the last sighting was 12 days 5 hours ago.
Wipe Frequency
When does ServerName schedule its wipes?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was created.
Server Info
What is the server location for ServerName?
For ServerName, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.118.66.11:28015.
ServerName is on which Rust version?
Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is ServerName up, and how consistent is its uptime?
Offline at this moment: ServerName. Last seen 12 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.
Server Tags
What is the meaning of the tags on ServerName?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ServerName appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join ServerName?
The console route: start Rust, press F1, enter client.connect 62.118.66.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.