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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 62.118.66.11:28015 Offline checked 12d ago

ServerName

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,556
top 64%
Rank · 7d ago
#10,774
3782 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average360/450+99+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average303/350+51+20.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average339/350+16+5.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average295/350+61+26.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250−7−15.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average308/450+101+48.9%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on ServerName?

The game generates the procedural map on ServerName.

Population

What position does ServerName hold in the server rankings?

For the last seven days, ServerName holds rank #14,556 on player hours, in the top 64% of all ranked servers.

How many players does ServerName have?

At present, ServerName is offline; the last sighting was 12 days 5 hours ago.

Wipe Frequency

When does ServerName schedule its wipes?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 10 hours ago the current world was created.

Server Info

What is the server location for ServerName?

For ServerName, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 62.118.66.11:28015.

ServerName is on which Rust version?

Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is ServerName up, and how consistent is its uptime?

Offline at this moment: ServerName. Last seen 12 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which ServerName publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join ServerName?

The console route: start Rust, press F1, enter client.connect 62.118.66.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.