CYBERSHOKE | #1 Vanilla (x2)
Key statistics
the figures behind the quote- Players now
- 4/ 300 1% full
- Change · 24h
- ▲+3 no reading a day ago
- 7-day average
- 2 peak 10
- Rank
- #2,426 top 11% · #911 in EU
- Rank · 7d ago
- #1,871 ▼555 places down
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 15h Fri 16 Oct, 14:59 UTC
- Group limit
- 24 max players per team
- Gather rate
- 2x read from the name
- Score
- 319 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 15 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 15hFri 16 Oct, 14:59 UTC
- 8d 15hFri 23 Oct, 14:59 UTC
- 15d 15hFri 30 Oct, 14:59 UTC
- 21d 19hThu 5 Nov, 19:00 UTCFW
- 22d 15hFri 6 Nov, 14:59 UTC
- 29d 15hFri 13 Nov, 14:59 UTC
- 36d 15hFri 20 Nov, 14:59 UTC
- 43d 15hFri 27 Nov, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:59 UTC5d ago | 10 | – | running | 0 |
| Fri 2 Oct, 14:59 UTC12d ago | 18 | halved by day 5 | 7 days | 2 |
| Fri 25 Sep, 14:59 UTC19d ago | 17 | halved by day 3 | 7 days | 0 |
| Fri 18 Sep, 14:59 UTC26d ago | 15 | halved by day 1 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average | 5/1000 | ▼−2−31.3% | |
| 2 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 257 on average | 489/630 | ▲+484+10049.1% | |
| 3 | Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average | 48/110 | ▲+4+10.0% | |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average | 22/1750 | ▼−12−36.1% | |
| 5 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average | 27/100 | ▪+0+0.3% | |
| 6 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average | 5/100 | ▼−3−36.8% |
Quick answers
from the figures on this pageServer Rules
How is CYBERSHOKE | #1 Vanilla (x2) configured in terms of rules and settings?
A gather rate of 2x appears in the name of CYBERSHOKE | #1 Vanilla (x2). Group size is capped at 24 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the current map on CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) uses a procedural map of size 4,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Population
Where does CYBERSHOKE | #1 Vanilla (x2) sit in the rankings?
On seven-day player hours, CYBERSHOKE | #1 Vanilla (x2) sits at #2,426, in the top 11% across ranked servers and #911 in Europe.
How full is CYBERSHOKE | #1 Vanilla (x2)?
4 of 300 slots on CYBERSHOKE | #1 Vanilla (x2) are filled at the moment. Average players over seven days: 2; peak: 10. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 6 players.
Wipe Schedule
What happens on wipe day at CYBERSHOKE | #1 Vanilla (x2)?
The average peak across its recent wipes is 15 players. On the latest wipe, 22 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 3 is where the crowd fell when it did not hold.
On what cycle does CYBERSHOKE | #1 Vanilla (x2) wipe?
The wipe rhythm at CYBERSHOKE | #1 Vanilla (x2) is every Friday at 14:59 UTC. The date of its next wipe is Friday 16 October at 14:59 UTC. Its world now is 5 days 8 hours old. The tags give a weekly wipe.
Server Info
Where can CYBERSHOKE | #1 Vanilla (x2) be found?
The EU tag and Europe are what CYBERSHOKE | #1 Vanilla (x2) lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 62.122.215.125:28015.
Is CYBERSHOKE | #1 Vanilla (x2) performing well?
The last 48 hours average 163 server fps, the low being 133. At its peak it held 102,095 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,474 MB. Low fps and growing entities are the source of felt lag.
What Rust version is CYBERSHOKE | #1 Vanilla (x2) running?
The build is Rust network protocol 2634 and build 166494 on Windows, running on CYBERSHOKE | #1 Vanilla (x2). The protocol has to match for you to join, and Steam applies that update.
How reliable is CYBERSHOKE | #1 Vanilla (x2) and is it currently online?
CYBERSHOKE | #1 Vanilla (x2) is up. It is taking players now. The reported uptime puts its last restart at about 18 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on CYBERSHOKE | #1 Vanilla (x2)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Slot count: 300; ts24 (Group limit): Team size caps at 24; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe, which CYBERSHOKE | #1 Vanilla (x2) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature CYBERSHOKE | #1 Vanilla (x2)?
The following Rust Analytics lists feature CYBERSHOKE | #1 Vanilla (x2): 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Joining the Server
How can I connect to CYBERSHOKE | #1 Vanilla (x2)?
The console route: start Rust, press F1, enter client.connect 62.122.215.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://cybershoke.net/rust.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z
Game
gmrust
mp300
ts24
v2634
cs166494
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
