CYBERSHOKE | #3 Vanilla (x2)
Key statistics
the figures behind the quote- Players now
- 0/ 300 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 2 peak 9
- Rank
- #2,477 top 11% · #933 in EU
- Rank · 7d ago
- #4,496 ▲2019 places up
- Last wipe
- 2d ago weekly schedule
- Next wipe
- 4d 8h Mon 19 Oct, 15:00 UTC
- Group limit
- 24 max players per team
- Gather rate
- 2x read from the name
- Score
- 305 player hours, last seven days
- Map
- 4000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 50% else halves by day 4
Coming wipes
- 4d 8hMon 19 Oct, 15:00 UTC
- 11d 8hMon 26 Oct, 15:00 UTC
- 18d 8hMon 2 Nov, 15:00 UTC
- 21d 12hThu 5 Nov, 19:00 UTCFW
- 25d 8hMon 9 Nov, 15:00 UTC
- 32d 8hMon 16 Nov, 15:00 UTC
- 39d 8hMon 23 Nov, 15:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:00 UTC2d ago | 7 | – | running | 2 |
| Mon 5 Oct, 14:59 UTC9d ago | 3 | held half | 7 days | 1 |
| Mon 28 Sep, 15:00 UTC16d ago | 9 | halved by day 3 | 7 days | 1 |
| Mon 21 Sep, 15:00 UTC23d ago | 5 | held half | 7 days | 0 |
| Mon 14 Sep, 15:00 UTC30d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average | 6/1000 | ▼−10−62.1% | |
| 2 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 258 on average | 346/390 | ▲+340+5510.8% | |
| 3 | Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average | 33/100 | ▼−46−58.3% | |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average | 26/1750 | ▼−48−64.7% | |
| 5 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average | 20/100 | ▼−19−48.8% | |
| 6 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 113 on average | 3/100 | ▼−7−69.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on CYBERSHOKE | #3 Vanilla (x2)?
A gather rate of 2x appears in the name of CYBERSHOKE | #3 Vanilla (x2). Group size is capped at 24 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on CYBERSHOKE | #3 Vanilla (x2)?
The map on CYBERSHOKE | #3 Vanilla (x2) is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Activity
Where does CYBERSHOKE | #3 Vanilla (x2) sit in the rankings?
In the top 11% of all ranked servers, CYBERSHOKE | #3 Vanilla (x2) is #2,477 on player hours over the last seven days and #933 in Europe.
What is the population on CYBERSHOKE | #3 Vanilla (x2)?
0 of 300 slots on CYBERSHOKE | #3 Vanilla (x2) are filled right now. Average players over seven days: 2; peak: 9. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 8 players.
Wipe Frequency
How does CYBERSHOKE | #3 Vanilla (x2) handle wipe day?
The average peak across its recent wipes is 6 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 4 the crowd dropped below half.
How often does CYBERSHOKE | #3 Vanilla (x2) wipe?
CYBERSHOKE | #3 Vanilla (x2) wipes on this rhythm: every Monday at 15:00 UTC. On Monday 19 October at 15:00 UTC the next wipe is due. This world has been running for 2 days 15 hours. The tags give a weekly wipe.
Server Overview
Where can CYBERSHOKE | #3 Vanilla (x2) be found?
In Europe, CYBERSHOKE | #3 Vanilla (x2) lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 62.122.215.125:28025 is its address.
What is the performance like on CYBERSHOKE | #3 Vanilla (x2)?
Server fps over the last 48 hours: 130 on average, 46 at the lowest. The entity count reached 131,539, covering buildings, deployables and all else in the world. The memory ceiling reached 4,606 MB. A climbing entity count plus low fps is the lag players report.
CYBERSHOKE | #3 Vanilla (x2) runs which version of Rust?
The version in use at CYBERSHOKE | #3 Vanilla (x2): Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is CYBERSHOKE | #3 Vanilla (x2) and is it currently online?
CYBERSHOKE | #3 Vanilla (x2) is up. It is taking players now. Its own uptime figure dates the last restart to roughly 1 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on CYBERSHOKE | #3 Vanilla (x2)?
These tags are published by CYBERSHOKE | #3 Vanilla (x2) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): Slot count: 300; ts24 (Group limit): Teams take no more than 24; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature CYBERSHOKE | #3 Vanilla (x2)?
The following Rust Analytics lists feature CYBERSHOKE | #3 Vanilla (x2): 2x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
How to Join
What steps do I take to join CYBERSHOKE | #3 Vanilla (x2)?
Type client.connect 62.122.215.125:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://cybershoke.net/rust.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z
Game
gmrust
mp300
ts24
v2634
cs166494
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
