Radmin Local
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 44/245 | ▲+18+69.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 16/1000 | ▼−7−29.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 6/1000 | ▼−5−43.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 27/700 | ▼−44−62.0% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average | 27/200 | ▲+7+38.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Radmin Local?
No gather rate is given in the name of Radmin Local. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is active.
Which map is played on Radmin Local?
The game generates the procedural map on Radmin Local.
Player Count
What is the rank of Radmin Local?
In the top 71% of all ranked servers, Radmin Local is #15,986 on player hours over the last seven days.
How full is Radmin Local?
At present, Radmin Local is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does Radmin Local wipe?
No rhythm can be told for Radmin Local yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 15 hours.
Server Info
What is the location of Radmin Local?
There is no region published for Radmin Local. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 62.33.199.151:28015 is its address.
Radmin Local runs which version of Rust?
Rust network protocol 2634 and build 167584 on Windows is what Radmin Local runs. Joining requires the same protocol on your game, which Steam updates.
Is Radmin Local up, and how consistent is its uptime?
Radmin Local is down. The last time we saw it was 14 hours ago. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
What is the meaning of the tags on Radmin Local?
These tags are published by Radmin Local and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Radmin Local show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Radmin Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to Radmin Local?
Type client.connect 62.33.199.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.