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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 62.78.254.96:28015 Offline checked 24d ago

Rust

teams off hardcore
Players · last
2/ 2
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 2
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#11,680
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 14 on average7/200−2−18.4%
2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on average20/400+4+21.8%
3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 9 on average8/400+3+54.8%
4Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on average5/75+0+9.1%
5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on average4/100+1+23.1%
6RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 5 on average1/50+0

Quick answers

from the figures on this page

Map and Rules

How is Rust configured in terms of rules and settings?

No gather rate is given in the name of Rust. No group limit is published. It runs hardcore, Facepunch's hardest mode. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust?

Rust uses a procedural map, which the game generates.

Player Count

What position does Rust hold in the server rankings?

For the last seven days, Rust holds rank #11,680 on player hours, in the top – of all ranked servers.

How many players does Rust have?

Right now, Rust is offline; the last sighting was 24 days 4 hours ago.

Wipe Cycle

When does Rust schedule its wipes?

No rhythm can be told for Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 6 hours ago the current world was created.

Server Info

Where can Rust be found?

For Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 62.78.254.96:28015 is its address.

Rust runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Rust. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust?

Rust is down. The last time we saw it was 24 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust?

The game's server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp2 (Max players): It holds 2 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Connection

What is the process to join Rust?

Type client.connect 62.78.254.96:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmhardcore,cs164530,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp2
Max players It holds 2 slots.
ts0
Group limit The team system is off.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.