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RUST ANALYTICS
LIVE35,701PLY11,452SRV
QUOTE 63.33.51.96:28035 Offline checked 3d ago

rust-live-4

Players · last
0/ 75
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average213/225−63−22.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average130/200−13−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average244/275+38+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average116/200−51−30.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average14/250−22−61.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average108/100−27−19.9%

Quick answers

from the figures on this page

Server Rules

How is rust-live-4 configured in terms of rules and settings?

No gather rate is given in the name of rust-live-4. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on rust-live-4?

A procedural map runs on rust-live-4, created by the game.

Activity

What position does rust-live-4 hold in the server rankings?

For the last seven days, rust-live-4 holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How many players does rust-live-4 have?

Right now, rust-live-4 is offline; the last sighting was 3 days 17 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does rust-live-4 wipe?

The record holds too few of rust-live-4's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 43 days 16 hours.

Server Info

What is the location of rust-live-4?

There is no region published for rust-live-4. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 63.33.51.96:28035 is its address.

What Rust version is rust-live-4 running?

Rust network protocol 2632 and build 162434 on Linux is what rust-live-4 runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of rust-live-4?

Offline at this moment: rust-live-4. Last seen 3 days 17 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Tags & Filters

How should you interpret the tags on rust-live-4?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which rust-live-4 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does rust-live-4 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature rust-live-4: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join rust-live-4?

Type client.connect 63.33.51.96:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2632,gmvanilla,cs162434,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp75
Max players Capacity: 75 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs162434
Build It runs build 162434.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.