E-SURVIVAL Dev
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,975 top 71%
- Rank · 7d ago
- #10,185 ▼5790 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #500 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.3 days between real wipes
- on rhythm
- 25% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:51 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:17 UTC FW12d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC15d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC15d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC16d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC20d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC21d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC22d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC23d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC26d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC28d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustSpain.com | EU Trio MondaysEU · trio · weekly · 49 on average | 80/200 | ▼−114−58.7% | |
| 2 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 40 on average | 8/550 | ▼−14−63.5% | |
| 3 | 『可乐』10.14/5倍/养老/三人/萌新礼包EA · trio · weekly · 29 on average | 38/100 | ▲+10+35.7% | |
| 4 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 17 on average | 37/550 | ▼−22−37.6% | |
| 5 | 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · trio · monthly · 16 on average | 6/550 | ▲+2+56.5% | |
| 6 | GORILA.RU Random Item Jump (Random Item)trio · weekly · 15 on average | 27/200 | ▼−5−15.6% |
Quick answers
from the figures on this pageMap and Rules
How is E-SURVIVAL Dev configured in terms of rules and settings?
The name of E-SURVIVAL Dev carries no gather rate. trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on E-SURVIVAL Dev?
A procedural map runs on E-SURVIVAL Dev, created by the game.
Population
Where does E-SURVIVAL Dev sit in the rankings?
In the top 71% of all ranked servers, E-SURVIVAL Dev is #15,975 on player hours over the last seven days. Among servers in trio, it stands at #500.
How full is E-SURVIVAL Dev?
At present, E-SURVIVAL Dev is offline; the last sighting was 38 minutes ago.
Wipe Frequency
What happens on wipe day at E-SURVIVAL Dev?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it did not hold.
When does E-SURVIVAL Dev schedule its wipes?
E-SURVIVAL Dev wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 8 hours ago the current world was created.
Server Info
What is the server location for E-SURVIVAL Dev?
For E-SURVIVAL Dev, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.111.93.112:28025.
What Rust version is E-SURVIVAL Dev running?
The version in use at E-SURVIVAL Dev: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of E-SURVIVAL Dev?
E-SURVIVAL Dev is down. The last time we saw it was 38 minutes ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
What is the meaning of the tags on E-SURVIVAL Dev?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which E-SURVIVAL Dev publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
E-SURVIVAL Dev appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, E-SURVIVAL Dev matches these lists: Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Connection
What is the process to join E-SURVIVAL Dev?
The console route: start Rust, press F1, enter client.connect 64.111.93.112:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts3,^z,^y
Game
gmrust
mp10
ts3
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.