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RUST ANALYTICS
LIVE65,847PLY11,672SRV
QUOTE 64.239.113.57:28015 Offline checked 24d ago

moon server

Players · last
1/ 20
n/a24h
5% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,087
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average324/400+46+16.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average316/400+80+33.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average312/325−74−19.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average275/375+72+35.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average248/400+29+13.2%

Quick answers

from the figures on this page

Map and Rules

How is moon server configured in terms of rules and settings?

No gather rate is given in the name of moon server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on moon server?

A procedural map runs on moon server, created by the game.

Player Count

What is the rank of moon server?

In the top – of all ranked servers, moon server is #14,087 on player hours over the last seven days.

How many players does moon server have?

At present, moon server is offline; the last sighting was 24 days 1 hours ago.

Wipe Schedule

How often does moon server wipe?

No rhythm can be told for moon server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 days 1 hours old.

Server Details

Where can moon server be found?

No region is published by moon server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.239.113.57:28015 is its address.

moon server is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on moon server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of moon server?

No response from moon server. It was last seen 24 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 19 September 2026.

Server Tags

How should you interpret the tags on moon server?

These tags are published by moon server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature moon server?

On Rust Analytics, moon server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join moon server?

The console route: start Rust, press F1, enter client.connect 64.239.113.57:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.