Four Horsemen | PVE | Monthly | 2X | 10/1
Key statistics
the figures behind the quote- Players now
- 0/ 60 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,934 top 36% · #1183 in NA
- Rank · 7d ago
- #9,342 ▲1408 places up
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 18h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 16 max players per team
- Gather rate
- 2x read from the name
- Score
- 12 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1948548053
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 6 on average | 5/50 | ▼−4−45.9% | |
| 2 | Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 6 on average | 7/100 | ▼−1−7.7% | |
| 3 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average | 7/25 | ▪+0+6.3% | |
| 4 | |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|NA · groups of 8+ · 2x · monthly · 3 on average | 2/150 | ▪+0+14.3% | |
| 5 | US-2X-PVE-Monthly-Skills-SusRust x2NA · groups of 8+ · 2x · monthly · 3 on average | 3/200 | ▼−3−47.8% | |
| 6 | SHADOW KIDS 2X PVE |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 3 on average | 8/100 | ▲+4+113.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Four Horsemen | PVE | Monthly | 2X | 10/1?
Four Horsemen | PVE | Monthly | 2X | 10/1 carries its gather rate in its name: 2x. Group size is capped at 16 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
What is the current map on Four Horsemen | PVE | Monthly | 2X | 10/1?
A procedural map of size 4,250 with seed 1948548053 runs on Four Horsemen | PVE | Monthly | 2X | 10/1, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Four Horsemen | PVE | Monthly | 2X | 10/1 sit in the rankings?
On seven-day player hours, Four Horsemen | PVE | Monthly | 2X | 10/1 sits at #7,934, in the top 36% across ranked servers and #1,183 in North America.
How full is Four Horsemen | PVE | Monthly | 2X | 10/1?
0 of 60 slots on Four Horsemen | PVE | Monthly | 2X | 10/1 are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 18:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How does Four Horsemen | PVE | Monthly | 2X | 10/1 handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 22 hours after the wipe, the crowd peaked.
How often does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?
A single monthly wipe is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 13 days 6 hours. The tags state monthly wipes.
Server Info
What is the location of Four Horsemen | PVE | Monthly | 2X | 10/1?
With the NA tag, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself in North America. Rust Analytics reports the location a server claims, not the machine's actual location. 64.40.223.6:28018 is its address.
What is the performance like on Four Horsemen | PVE | Monthly | 2X | 10/1?
Average server fps for the last 48 hours is 59; the floor was 35. At its peak it held 108,777 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,290 MB. Low fps and growing entities are the source of felt lag.
Four Horsemen | PVE | Monthly | 2X | 10/1 is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Four Horsemen | PVE | Monthly | 2X | 10/1 and is it currently online?
Four Horsemen | PVE | Monthly | 2X | 10/1 is up. It is taking players now. The reported uptime puts its last restart at about 7 hours ago. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Four Horsemen | PVE | Monthly | 2X | 10/1?
These tags are published by Four Horsemen | PVE | Monthly | 2X | 10/1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Capacity: 60 slots; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Four Horsemen | PVE | Monthly | 2X | 10/1 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Four Horsemen | PVE | Monthly | 2X | 10/1: 2x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to Four Horsemen | PVE | Monthly | 2X | 10/1?
The console route: start Rust, press F1, enter client.connect 64.40.223.6:28018. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/TEdvqP27An.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust
mp60
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.