Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Key statistics
the figures behind the quote- Players now
- 2/ 50 4% full
- Change · 24h
- ▲+2 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,189 top 32%
- Rank · 7d ago
- #9,803 ▲2614 places up
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 12 max players per team
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 3800 Royal Family Gaming FPS+ · seed 285119
- First seen
- 13 Sep 2026 usdev.rfgam.ing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 19:07 UTC16d ago | 1 | – | running | 0 |
| Sat 26 Sep, 20:07 UTC17d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 14:55 UTC19d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 195/300 | ▼−1−0.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▲+1+0.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 40/1000 | ▼−66−62.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−16−51.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 50/700 | ▼−78−61.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No gather rate appears in the name of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. 12 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The map on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is procedural, size 3,800, with seed 285119, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Royal Family Gaming FPS+.
Population
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| sit in the rankings?
In the top 32% of all ranked servers, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is #7,189 on player hours over the last seven days.
How many players does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| have?
2 of 50 slots on Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 2 players.
Wipe Cycle
What can you expect on wipe day for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it did not hold.
On what cycle does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| wipe?
There is no next wipe to predict for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 16 days 18 hours ago the current world was created.
Server Overview
What is the server location for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
No region is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 64.40.8.117:28054.
What is the performance like on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Average server fps for the last 48 hours is 60; the floor was 59. At its peak it held 105,204 entities: buildings, deployables and the rest of the world. Up to 2,999 MB of memory was used. Low fps and growing entities are the source of felt lag.
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is on which Rust version?
The version in use at Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: Rust network protocol 2635 and build 167916, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Online at this moment: Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 96% uptime, 161 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts12 (Group limit): Team size caps at 12; v2635 (Protocol): To join, your game needs protocol 2635; cs167916 (Build): It runs build 167916; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who manages Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The same operator most likely runs Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and the 11 other servers we track that publish a rfgam.ing hostname.
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| show up in Rust Analytics lists and filters?
These Rust Analytics lists include Royal Family Gaming | Event/Dev|F1 Spawn|Staging|: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
The console route: start Rust, press F1, enter client.connect 64.40.8.117:28054. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs167916,ts12
Game
gmrust
mp50
ts12
v2635
cs167916
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.